Select Committee on Culture, Media and Sport Minutes of Evidence


Memorandum submitted by Google

  Further to the invitation of the Committee to give oral evidence to the Inquiry on New Media and the Creative Industries, Google would like to provide the following written evidence.

1.  ABOUT GOOGLE

  1.1  Google is a public and profitable company focused on search services. We also serve corporate clients, content publishers and site managers with cost-effective advertising and a wide range of revenue generating search services.

  1.2  Google is the world's most popular search engine. We help people find, organize, create and communicate information. We employ some 8,000 full-time employees worldwide, including approximately 2,000 within Europe, Africa and the Middle East.

2.  THE IMPACT UPON CREATIVE INDUSTRIES OF RECENT AND FUTURE DEVELOPMENTS IN DIGITAL CONVERGENCE AND MEDIA TECHNOLOGY

  2.1  The exponential growth of online activity and digital convergence has created new markets, with new opportunities for both consumers and businesses.

  2.2  The key impact is to provide new platforms for the creative industries to distribute their content to a wide audience and seek new revenue streams. This brings with it the key challenge to respect the responsibilities of individual consumers and content providers operating in these new markets, not least in supporting intellectual property rights.

  2.3  Individual consumers are using the opportunities the internet brings to express themselves—to create and communicate, to organize and influence, to speak and be heard. Go to Google Video or YouTube and you'll see that the communities using these services view themselves not as passive recipients of broadcast content but active participants in the creative process. Trying either to control user preferences or to curtail their choice is doomed to failure. Why—because people want control over their media, rather than to be controlled by it.

  2.4   Less obvious is the way in which the net has created valuable new opportunities for established players in the creative industries. The reality is that the internet's rising tide is lifting business across the board. Take the music industry for example:

    —    Apple's iTunes store didn't exist four years ago. Today it has sold more than a billion songs online.

    —    Or David Hasselhoff who made his video—Jump in My Car—available on Google Video well before it went on sale. This generated over six million play backs, masses of user interest and catapulted the song straight to number three in the UK charts.

  2.5   Earlier this month four major media companies—CBS, SonyBMG, Vivendi Universal and Warner—signed deals with either Google or YouTube. All see the enormous potential the internet offers.

    —    There are now one billion people online—by far the biggest market the world has ever known.

    —    It is the cheapest and most flexible distribution platform available—its simple protocols and open standards enable people to communicate anytime, anywhere, anyhow.

    —    The internet has spawned the most targeted and measurable form of advertising we've seen to date.

  2.6   Most important of all, the internet has made it possible for content owners to interact with users, harnessing their talents, ingenuity and enthusiasm, in ways that were unimaginable just 10 years ago.

    —    This summer, for example, NBC—makers of the American television series The Office—ran a competition on YouTube where fans made their own promo for the hit TV show.

    —    And we've seen singers—like Teddy Geiger—and bands—like Cartel—interacting directly with online communities to drive interest in their music.

  2.7   The trend is clear—instead of viewing user creativity as illegal activity, many media companies now see it as an opportunity to raise awareness of their content.

The internet is not a zero sum game

  2.8   The internet is not a zero sum game—it's not "either-or", but "and". Media companies can, for example, create their own destination sites and work with search engines to help people find their content. Just as retailers use the internet to market their products (one study suggested that around 60% of customers research their purchase online before going to a shop to buy it), broadcasters can stream videos online and use interest in these clips to promote their shows on TV.

  2.9  In the digital world one person's success doesn't necessarily come at another's expense. Google's growth is a great example of this fact. We have hundreds of thousands of online publishing partners whose income—along with 40% of our own—derives from the advertising we place on their websites.

  2.10   Google does best when our partners do well. And that's because we don't actually create or own content. We are a technology company in the search and advertising businesses.

  2.11   At Google we help users find, create and communicate information and enable people—individuals or companies—to make money from their online content through targeted advertising.

3.  THE EFFECTS UPON THE VARIOUS CREATIVE INDUSTRIES OF UNAUTHORISED REPRODUCTION AND DISSEMINATION OF CREATIVE CONTENT, PARTICULARLY USING NEW TECHNOLOGY; AND WHAT STEPS CAN OR SHOULD BE TAKEN—USING NEW TECHNOLOGY, STATUTORY PROTECTION OR OTHER MEANSTO PROTECT CREATORS

  3.1  The rules of production and dissemination of creative content have been rewritten and new opportunities now exist to create and communicate. Now anyone can record songs and upload online; shoot home movies, edit, add special effects and broadcast to millions worldwide; or write a blog, sharing opinions and comments with readers in different countries and on different continents.

  3.2  The Internet has broken down many of the barriers that exist between people and information—effectively democratising access to human knowledge. By typing just a few keywords into a computer you can learn about almost any subject. Google is one of many organisations that work to make this possible.

  3.3  But today only a fraction of the world's information is available online. Google's corporate mission is to help organise the world's information and make it universally accessible and useful, which means making available a lot of information—newspaper articles (many written over a century ago), books (of which there are millions), images, videos (including all of the new footage users are creating), websites, important financial information and much, much more.

  3.4  Millions of people use Google's web search engine every day but few realise that it is the balance of copyright law that enables it to exist.

4.  WHERE THE BALANCE SHOULD LIE BETWEEN THE RIGHTS OF CREATORS AND THE EXPECTATIONS OF CONSUMERS

  4.1  Google's approach to content is based on three key principles. First, we respect copyright. Second, we let owners choose whether we include their content in our products. Third, we work to bring benefit back to content owners by partnering with them.

Respect copyright

  4.2  There are many legal rights that help protect content. Among the most important is copyright, which ensures that content creators are rewarded for their creative endeavors. It also helps foster future creativity.

  4.3  Those laws—while protecting rights' owners—also encourage others to make use of content in limited ways. That is why newspapers are allowed to include short quotations from in-copyright books in their reviews. That is also why search engines can show snippets (small excerpts) of text in their results. Copyright owners benefit from these types of usage because they help to publicize their works.

  4.4  Google News is a good example of how Google protects copyright in practice. We index the content of thousands of news sources online. When a user enters a query into Google News, the search results show only headlines and snippets from the relevant news articles. If users want to read the story, they must click through links in our results to the original website.

  4.5  Google Book Search is another example. We are digitizing and indexing millions of books as part of our effort to make these works as easily found as web sites are today. Some of these books are in the public domain. For those, we will show users the books' full text. Others books are in copyright. For these we show only bibliographic information and a few snippets of text, unless we have the owners' prior permission to display more.

Let owners choose

  4.6  We respect the wishes of content owners—even if use of their work would be perfectly legal. For example if a content owner asks us to remove his or her content from our web search results, we do. If a newspaper does not want to be part of Google News, we take the paper's stories out. And if publishers would prefer not to have their books included in Google Book Search, we honor their requests. It's simple: we always allow content owners to opt out—quickly and easily.

  4.7  Of course some people argue that we should be asking content owners to opt-in, not requiring them to opt-out. Google aims to provide comprehensive search results. This would be impossible in a world where permission simply to index (which is entirely legal) was necessary. But we also believe that opt-out rather than opt-in benefits not just Google and users, but also content owners.

  4.8  If content isn't indexed it can't be searched. And if it can't be searched, how can it be found? Imagine a library with no index of titles or subjects of the books on its shelves, or no catalogue of the authors who wrote them.

Benefit content owners

  4.9  We partner with publishers, news organizations and others to help them to reach a wider global audience. By enabling users to discover information, Google drives web traffic, customer queries, advertising revenues and sales to our partners—both online and offline.

5.  CONCLUSION

  5.1  Protecting content owners' rights, respecting their wishes, helping to reward them for their creative endeavors—these are the primary principles that guide Google's approach. We believe it's the best way to make the world's information universally accessible and useful.

  5.2  The great paradox of the digital world is that as more and more useful information comes online (today only around 15% of the world's data is digitized), it will be harder for people to find what they want. Online content and web search engines exist—in fact, can only exist—as symbiotic partners, both of whom profit as technology enables more users to find the information they're looking for.

25 October 2006





 
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