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| Finance (No. 2) Bill, As Amended
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| To move the following Clause:— |
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| | ‘Schedule [Video Game Production] contains provision about tax relief for the |
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| | production of video games.’. |
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| | Independent taxation and family benefits |
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| | Negatived on division NC2 |
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| To move the following Clause:— |
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| | ‘The Treasury shall, within six months of the passing of this Act, commission and |
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| | publish an independent review of the implications of the operation of section 32 |
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| | of the Finance Act 1988 (Married couples—abolition of aggregation of income) |
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| | on methods of determining eligibility for family benefits including child benefit.’. |
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| | Negatived on division NC3 |
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| To move the following Clause:— |
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| | ‘The Treasury shall publish a report before the 2011 Budget examining the level |
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| | of taxation on the banking and financial services industry.’. |
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| | Transparency of PWLB loan rate to local council tax payers |
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| To move the following Clause:— |
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| | ‘The Treasury shall publish annually the amount of revenue taken from each local |
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| | authority in additional interest charges levied by the Public Works Loans Board |
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| | as a result of the one per cent. rise in rates announced by the Chancellor of the |
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| | Exchequer in the October 2010 Spending Review, and shall publish the sum equal |
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| | to that amount as though levied on each council tax payer in that local authority.’. |
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| | Definition of ‘incapacitated person’ |
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| To move the following Clause:— |
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| | ‘(1) | The Taxes Management Act 1970, section 118 is amended as follows. |
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| | (2) | In subsection (1), the definition of “incapacitated person” is substituted as |
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| | “‘incapacitated person’ means any person under the age of 18 years or who, |
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| | within the meaning of section 2(1) of the Mental Capacity Act 2005, |
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| | lacks capacity in relation to tax or financial matters.”.’. |
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| Page 7, line 40, leave out Clause 4. |
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| To move the following Schedule:— |
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| | 1 | After section 1216 of CTA 2009, insert— |
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| | (1) | This Part is about video game production. |
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| | (2) | Sections 1216B to 1216G contain definitions and other provisions |
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| | about interpretation that apply for the purposes of this Part. See, in |
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| | particular, section 1216C which explains how a company comes to be |
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| | treated as the video game production company in relation to a video |
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| | (3) | Chapter 2 is about the taxation of the activities of a video game |
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| | production company and includes— |
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| | (a) | provision for the company’s activities in relation to its video |
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| | game to be treated as a separate trade, and |
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| | (b) | provision about the calculation of the profits and losses of that |
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| | (4) | Chapter 3 is about relief (called “video game tax relief”) which can be |
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| | given to a video game production company by way of additional |
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| | deductions to be made in calculating the profits or losses of the |
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| | company’s separate trade. |
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| | (5) | Chapter 4 is about the relief which can be given for losses made by a |
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| | video game production company in its separate trade including |
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| | provision for certain such losses to be transferred to other separate |
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| | (a) | for relief under Chapters 3 and 4 to be given on a provisional |
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| | (b) | for such relief to be withdrawn if it turns out that conditions |
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| | that must be met for such relief to be given are not actually |
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| | (1) | This section applies for the purposes of this Part. |
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| | (2) | “Video Game” includes a game played by electronically manipulating |
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| | images produced by a computer program on a display screen. |
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| | (3) | A video game is completed when it is first in a form in which it can |
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| | reasonably be regarded as ready for copies of it to be distributed to the |
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| | 1216C | “Video game production company” |
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| | (1) | For the purposes of this Part “video game production company” is to |
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| | be read in accordance with this section. |
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| | (2) | There cannot be more than one video game production company in |
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| | relation to a video game. |
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| | (3) | A company that (otherwise than in partnership)— |
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| | (i) | for design, programming and production of the video |
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| | (ii) | for delivery of the completed video game, |
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| | (b) | is actively engaged in production planning and decision- |
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| | making during design and programming, and |
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| | (c) | directly negotiates, contracts and pays for rights, goods and |
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| | services in relation to the video game, |
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| | | is the video game production company in relation to the video game. |
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| | (4) | If there is more than one company meeting the description in |
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| | subsection (3), the company that is most directly engaged in the |
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| | activities referred to in that subsection is the video game production |
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| | company in relation to the video game. |
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| | (5) | If there is no company meeting the description in subsection (3), there |
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| | is no video game production company in relation to the video game. |
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| | (6) | A company may elect to be regarded as a company which does not |
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| | meet the description in subsection (3). |
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| | (a) | must be made by the company by being included in its |
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| | company tax return for an accounting period (and may be |
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| | included in the return originally made or by amendment), and |
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| | (b) | may be withdrawn by the company only by amending its |
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| | company tax return for that accounting period. |
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| | (8) | The election has effect in relation to video games which commence |
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| | design in that or any subsequent accounting period. |
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| | 1216D | “Video game-making activities” etc |
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| | (1) | In this Part “video game-making activities”, in relation to a video |
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| | game, means the activities involved in design, programming and |
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| | production of the video game. |
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| | (2) | The Treasury may make regulations to— |
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| | (a) | amend subsection (1), |
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| | (b) | provide that specified activities are or are not to be regarded |
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| | as video game-making activities or as video game-making |
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| | activities of a particular description, and |
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| | (c) | provide that, in relation to a specified description of video |
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| | game, references to video game-making activities of a |
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| | particular description are to be read as references to such |
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| | activities as may be specified.
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| | “Specified” means specified in the regulations. |
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| | 1216E | “Production expenditure”, “core expenditure” and “limited-budget |
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| | (1) | In this Part, in relation to a video game—
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| | “production expenditure” means expenditure on video game-making |
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| | activities in connection with the video game, and
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| | “core expenditure” means the total costs that relate specifically to the |
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| | producing and developing of the video game up to the point of |
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| | (2) | For the purposes of this Part a “limited-budget video game” is a video |
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| | game whose core expenditure is £3 million or less. |
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| | (3) | In determining if a video game is a limited-budget video game, any |
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| | (a) | is incurred by a person under or as a result of a transaction |
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| | entered into directly or indirectly between that person and a |
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| | (b) | might have been expected to have been of a greater amount |
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| | (“the arm’s length amount”) if the transaction had been |
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| | between independent persons dealing at arm’s length, is |
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| | treated as having been of an amount equal to the arm’s length |
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| | 1216F | “UK expenditure” etc |
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| | (1) | In this Part “UK expenditure”, in relation to a video game, means |
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| | expenditure on goods or services that are used or consumed in the |
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| | (2) | Any apportionment of expenditure as between UK expenditure and |
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| | non-UK expenditure for the purposes of this Part is to be made on a |
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| | just and reasonable basis. |
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| | (3) | The Treasury may by regulations amend subsection (1). |
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