Joint Committee on the Draft Gambling Bill First Report


Memorandum from the American Gaming Association (DGB 156)

1.  REGULATORY REGIME AND TAXATION

  1.1  Any jurisdiction considering expansion of legalized gambling should develop policies that will provide for adequate regulatory controls and an equitable tax structure. The decisions you make today in these key areas will have a far-reaching impact, determining the long-term economic and social benefits that will be derived from gaming.

  1.2  It's critical to put in place an extensive regulatory regime that will ensure fairness of the games, prevent criminal activities and determine the scope of the industry. Adequate regulatory controls are important to ensure public confidence in the integrity of this industry.

  1.3  Regulatory controls are important in helping to fulfill specific economic objectives. If operators have the incentives to invest in hotels, restaurants and other nongaming amenities, the final product will maximize job creation, tax revenue and economic development.

  1.4  The gaming tax rate set by policy-makers is critical because high tax rates suppress capital investment and other expenditures, limiting jobs as well as revenue, thus reducing the potential tax revenue. While gaming is a privileged industry and therefore can be taxed at a higher rate than other industries, a careful balance needs to be achieved.

2.  DEPENDENCE ON SLOT MACHINES

  2.1  In the United States, the number of slot machines per facility varies by jurisdiction, influenced by the size of the market, the amount of competition, the individual business model of a casino company and many other factors. (See enclosed chart "Statistics of Various US Casinos and Markets" for a comparison of square footage, number of games, hotel rooms and other data.)

  2.2  In Nevada, there is a wide range in the number of gaming devices per property, but the large Strip casinos have between 1,500 and 3,300 slot machines, with most in the neighborhood of 2,000. Statewide, slots make up approximately two-thirds of overall gaming win. At large Strip properties, however, the ratio of slot revenue to overall gaming revenue is far lower—most likely among the lowest nationwide. For example, at the Strip properties owned by MGM MIRAGE, the average contribution of slot revenue to total gaming revenue is in the low 40% range, with gaming revenue contributing to 49% of the company's total revenues.

  2.3  In jurisdictions outside of Nevada, slots make up a greater share of overall gaming revenue. In Atlantic City, NJ, where casinos have anywhere from 1,700 to 4,800 slot machines, slots make up an average of about 75% of overall gaming win. In smaller riverboat markets, the ratio of slot win to overall gaming win tends to be slightly higher, with slot revenues accounting for upwards of 80% of overall gaming revenue. For example, statewide slot revenues in Illinois constituted about 85% of total gaming revenues.

  2.4  The Joint Committee has expressed concerns relative to the minimum size criteria of large casinos and the potential for the uncontrolled overexpansion of gaming machines. The AGA, on behalf of its member company operators Ameristar Casinos, Caesars Entertainment, Harrah's Entertainment, Isle of Capri Casinos and MGM MIRAGE, has enclosed a set of guidelines that may address those concerns, while encouraging maximum investment and economic development.

3.  SLOT MACHINES AND DISORDERED GAMBLING

  3.1  If problem or pathological gambling behavior were a necessary consequence of gaming machines, then everyone who engaged in this type of gaming activity would become addicted. But the fact of the matter is, and the majority of the research and clinical community would concur, that disordered gambling is much more a question of individual physiology and psychology as opposed to being a condition that is a function of the consequences of engaging in a particular type of gaming activity.

  3.2  Dr. Howard Shaffer, a leading researcher in the addictions field and director of the Division on Addictions at Harvard Medical School, addressed the question of whether certain slot machines are more addictive than others: "Addictive behaviors represent complex and confusing patterns of human activity. These behaviors can include alcohol and other drug abuse, some eating disorders, pathological gambling, excessive sexual behaviors, and a variety of other intemperate behavior patterns. The most common conceptual error committed by clinicians, researchers and public policy-makers is to think that addiction resides in the object of addiction. Conventional wisdom, for example, refers to "addictive drugs" or "addictive gambling." However, addiction is not the product of a substance, game or technology, though each of these things has the capacity to influence human experience. Rather, experience is the currency of addiction. Therefore, when a particular pattern of behavior reliably and robustly can change emotional experience, the potential for addiction emerges. Addiction results from the relationship between a person and the object of their addiction; it is not simply the result of an object's attributes. Addiction represents an intemperate relationship with an activity that has adverse biological, social, or psychological consequences for the person engaging in these behaviors." (Personal correspondence, 4 September 2002)

  3.3  Higher jackpots do not impact the rate of disordered gambling. While win per day per machine in the United States on wide-area progressives or linked machines may be higher than win per stand-alone machine, this is because people are more naturally inclined toward winning larger amounts of money without having to risk more money on larger denomination machines. The same principles hold true with the lottery in the United States: As multistate Powerball jackpots grow, more and more individuals want to try their luck winning the big prize. But, as a sizeable amount of the research has shown, participation rates do not necessarily correspond to disordered gambling rates.

  3.4  Research published in 2001 in Psychology of Addictive Behaviors examined whether the possibility and/or achievement of "big wins" impacts gambling behavior. The two researchers who published the work studied the behavior of 180 slot machine participants and found that the occurrence of big wins was not significantly related to how long they continued to play afterwards (each individual was free to gamble as long as he or she wished) and thus how much they continued to wager. (Kassinove, J I & Schare, M L (2001). Effects of the "near miss" and the "big win" on persistence at slot machine gambling. Psychology of Addictive Behaviors, 15(2), 155-158.)

  3.5  A significant body of research contradicts the common assumption that increased gambling opportunities lead to higher levels of pathological gambling. Government-sponsored studies in Connecticut, Louisiana, South Dakota, Michigan, Minnesota, Oregon, Texas and Washington, as well as in New Zealand, British Columbia and South Africa, have shown that the prevalence of pathological gambling has either remained stable or even decreased despite the introduction of new gambling facilities.

  3.6  An estimated 0.77% of Americans were found to be "probable compulsive gamblers" by the 1976 Commission on the Review of the National Policy Toward Gambling. Twenty-five years later, in 1999, after the largest expansion of gambling in U.S. history, another federal commission estimated the number at 0.6%—despite the fact that during the period between those surveys the percentage of Americans gambling in a casino more than doubled and the percentage playing the lottery doubled.

  3.7  A commission comprised primarily of representatives from the public sector issued a report in 2000 with similar findings. It found that: ". . . there is no solid basis for concluding that the wider legalization of gambling, which has cut into illegal gambling and friendly betting, has caused a concomitant increase in pathological gambling. In fact, it appears that pathological gambling is quite rare within the general population, (and) it does not appear to be increasing in frequency."

4.  IMPACT OF CASINO INTRODUCTION ON THE LOTTERY

  4.1  A 2002 report on expanded legalized gaming prepared for the governor of Massachusetts evaluated how the introduction of casinos has affected state lotteries throughout the United States. According to the report, "Different studies have suggested different effects of expansion of legalized gambling, ranging from no significant substitution between lotteries and casino and slot machine gambling, to substitution only for certain types of lottery games, to decreasing the rate of lotteries' growth. In no instance, however, has a study found sustained decreases in lottery sales following the introduction of other forms of legalized gambling."

  4.2  A 1996 report commissioned by the Massachusetts Lottery concluded the following: "Alternate gambling activities appear to impact traditional lottery game sales. But, the impact is subtle. These activities do not cause lottery sales to decrease; only a minority of traditional lottery games in a minority of states had decreasing sales trends. Rather, casinos and devices appear to suppress or inhibit the growth of traditional lottery sales."

  4.3  A 1999 analysis published in the Gaming Law Review found that "despite the protestations of gambling opponents, from the perspective of gambling generated revenue, the substitution and saturation questions surrounding the impact of commercial casinos and state lotteries have proven to not be valid. In a majority of states lottery generated revenues have actually increased since the introduction of commercial casino activity."

  4.4  The bottom line is that in every state with a pre-existing lottery where casinos or slots at the tracks have been established, publicly available records indicate that total gambling revenues to the state have significantly increased. For example, in Illinois, the lottery generated $583 million in government revenue during 1990, the year prior to the introduction of riverboat casino gambling. In 2001, however, total state revenue from the lottery plus riverboat gaming was $959 million. In Missouri, the lottery generated $108 million for the state prior to the introduction of casino gambling in FY1993; in the most recent year, both forms of gaming contributed $364 million to the state.

5.  RESPONSIBLE GAMING CODE OF CONDUCT

  5.1  The importance of tight regulatory controls cannot be underestimated. To maintain the integrity of our business, it is our view that regulations should establish minimum industrywide standards. As in the United States, companies often will not just meet those standards but exceed them.

  5.2  The members of my organization, the American Gaming Association, recently adopted a Code of Conduct for Responsible Gaming, which commits our members to a comprehensive, industrywide approach to promoting responsible gaming. (A copy of the code is enclosed.) The code encompasses all aspects of member-company business, from employee assistance and training to alcohol service, advertising and marketing. It also details the commitment of AGA members to continue support for research initiatives and public awareness activities surrounding responsible gaming and underage gambling.

  5.3  While each of our member companies has, for many years, taken individual steps to address these issues, this code represents a pledge to our patrons and our employees that we will make responsible gaming an integral part of our industry's operations across the United States. The code details a general national program to promote responsible gaming but also contemplates that companies can go beyond the scope of its provisions if desired or required by state gaming laws.

  5.4  Compliance with the code is not a legal requirement; a membership organization like ours cannot impose its will unilaterally. However, in adopting this code our members have publicly committed to the highest level of ethical and responsible policies and procedures concerning responsible gaming. Because of this public commitment, we have every confidence that the code will be implemented by each of our members.

March 2004

STATISTICS OF VARIOUS US CASINOS AND MARKETS (2001)*

INDIVIDUAL CASINOS


Property
LocationCasino
Sq Ft
Number
of Hotel
Rooms
Convention Sq Ft Casino Sq Ft Per Position**Number of Slots Number
of Tables
Number of Slots Per Table
Foxwoods***Connecticut 315,3101,91655,000 51Total Positions=6,178
18
Beau RivageBiloxi, MS 71,669 1,780 50,000 262,27788 26
BellagioLas Vegas (Strip) 156,2573,005125,000 452,440178 24
Bally'sAtlantic City, NJ 163,6731,25450,000 314,313160 27
Argosy RiversideKansas City, MO 36,000NA14,000 281,11532 34



MARKET AVERAGES


Atlantic City (12 casinos)
101,456 1,03242,77127 3,08910729
Las Vegas Strip (29 casinos)81,644 2,48598,76837 1,6958420
Mississippi Gulf Coast (12 casinos)58,520 59723,55032 1,5545131
Reno/Sparks, NV (18 casinos)46,183 79428,52131 12064427
Las Vegas Downtown (15 casinos)35,369 6685,50728 9763232



   *

        2001 is the most recently available data.                      

   **

        Casino square feet per position is a figure that is used to show how open or crowded a casino floor is. In this figure, a "position" is either a slot machine or a spot at a table game. Most table games have six positions and all slots equal one position.

   ***

        Foxwoods is the largest casino in the world and not typical of US casinos.

  ****

        Includes 925 room expansion and other new facilities (open September 2004). This should not be used for comparative purposes.

AGA Proposed Guidelines for Minimum Size Criteria

  The Joint Committee on the Draft Gambling Bill has expressed concerns relative to the minimum size criteria of large casinos and the potential for the uncontrolled overexpansion of gaming machines. The American Gaming Association, on behalf of Ameristar Casinos, Caesars Entertainment, Harrah's Entertainment, Isle of Capri Casinos and MGM MIRAGE, has therefore enclosed a set of guidelines that may address these concerns.

  These proposed guidelines depart from a table-to-machine ratio alone (which we would support for smaller venues) and, instead, endeavour to provide incentives for developers by incrementally raising machine-to-table ratios only as investment in nongaming areas increases. If adopted, these guidelines would encourage destination entertainment venues with maximum levels of investment in nongaming entertainment and leisure amenities.

  In developing these guidelines, we have utilised the benchmark of 10,000 square feet and 40 table games, as this initial formula has been suggested as the minimum size for a "large" casino. For casinos with up to 10,000 square feet of table gaming area or less than 40 tables—"small" casinos—we support the current proposed ratio of three machines per table.

  We have assumed the following definitions:

  1.   Table game—a gaming table that is manned and available for use for a minimum of 50 hours per month.

  2.   Gaming area—the area in which casino table games and casino machines can be played, including related circulation and cashier/redemption areas.

  3.   Nongaming area—all other areas other than the gaming area, including but not limited to food, beverage, entertainment, back-of-house, bingo and betting areas, but excluding parking areas, both enclosed and open.

  Our proposal is as follows:

  A "large" casino with a table gaming area of not less than 10,000 square feet and a minimum of 40 table games:

    —  Would be permitted to have a machine gaming area of up to three times the table gaming area (together defined as the "gaming area"), provided that the nongaming area was not less than 50% of the gaming area.

    —  Would be permitted to have a machine gaming area of up to four times the table gaming area, provided that the nongaming area was not less than 100% of the gaming area.

    —  Would be permitted to have an unlimited machine gaming area, provided that the nongaming area was not less than 200% of the gaming area.

  The following example illustrates the minimum space allocations for casinos operating under these guidelines.


At Three Multiple
Sq Ft
At Four Multiple
Sq Ft
Unlimited
Sq Ft


Table game area
10,000 10,00010,000
Slot ratiox 3x 4 Unlimited
Slot machine area30,000 40,000Unlimited
Total gaming area40,000 50,000Unlimited
Nongaming ratiox 50% x 100%x 200%
Nongaming area20,000 50,000Unlimited
Total area to be developed60,000 100,000Unlimited



  Based on an area allowance of 250 square feet per table and 30 square feet per slot machine, the guidelines would give rise to casinos with the following gaming components:
At Three Multiple At Four Multiple
Table games4040
Slot machines1,0001,333
Slot-to-table ratio25.0 33.3


  These ratios are similar to those from most existing overseas jurisdictions where there have been significant levels of investment (see Section 5 below). Investment in the majority of these casinos was in excess of US$100 million (and many significantly higher), and we do not believe that any of these casinos have a nongaming area that would not meet the nongaming ratios proposed above.

  We recognize that existing gaming licensees may be disadvantaged in the future if they are immediately required to comply with the proposal set out above, and we would therefore propose that licensees in operation at the time that the gambling bill is enacted be grandfathered in and not be initially subject to the proposed formula.

SELECTED LARGE-SCALE CASINO STATISTICS

  On the following page, we list some relevant statistics from existing large-scale casino developments.
Property NameCasino
Space
(sq ft)
Number
Slots
Number
Tables
Slot-to-
table
Ratio
Total Main
Facility Space
(sq ft)
[1]
USA

Medium-sized Las Vegas Strip

New York-New York
84,0001,95580 24.4>500,000
Treasure Island84,000 1,9497526.0 >500,000
Monte Carlo102,0001,914 7425.9>500,000
Las Vegas Local Market

Green Valley Ranch
110,0002,21249 45.1435,000
Sunset Station110,000 2,8475353.7 428,000
Suncoast92,0002,350 5344.3>400,000
Detroit

MGM Grand Detroit
75,0002,69480 33.7>500,000
Motor City75,0002,539 10624.0>200,000
Atlantic City

Sands
77,000 2,0437925.9 >200,000
Atlantic City Hilton60,000 2,0048523.6 >200,000
California

Harrah's Rincon Casino, San Diego
56,0001,60035 45.7>150,000
Spa Resort & Casino, Palm Springs40,000 1,0003033.3 131,000
Mississippi

Beau Rivage
80,0002,26290 25.1>300,000
Casino Magic Biloxi49,000 1,3723144.3 >150,000
South Africa

Montecasino, Johannesburg
91,0001,70070 24.3>500,000
Caesars Gauteng, Johannesburg56,000 1,5005030.0 >200,000
Suncoast, Durban75,000 1,2505025.0 >300,000
Australia[2]

Star City, Sydney
104,0001,500200 7.5>500,000
Conrad Treasury Casino Hotel, Brisbane71,000 1,3218815.0 >150,000
France/Switzerland [3]

Casino Le Lyon Vert, La Tour de Salvagny
16,00040015 26.7>50,000
Casino de Divonnes les Bains14,000 3551327.3 >100,000
Casino Barriere de Montreaux14,000 3102015.5 >100,000





1   Main facility square footages are estimates only and do not include the additional nongaming space of hotel towers and parking. The nongaming space also typically includes a number of restaurants, bars, lounges and entertainment theatres. Back

2   Lower slot to table game ratio is due to the proliferation of machines in small clubs in the Australian market. In New South Wales there are approximately 100,000 gaming machines in clubs and hotels with a population of 6.4 million. In Brisbane there are approximately 15,000 machines in clubs and hotels with a population of 1.6 million. This is not a feature of any other market. Back

3   Square footages estimated. Back


 
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Prepared 25 March 2004